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<p><strong>Activate</strong> <span class="action-glyph">1</span> Interact</p>
<p><strong>Frequency</strong> once per hour</p>
<p><strong>Requirements</strong> The splendid floodlight's light is off</p>
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<p><strong>Effect</strong> You flip a switch and the splendid floodlight emits bright magical light in a @Template[cone|distance:120] that hangs in the air and remains in place even if you move the floodlight. If the cone passes through an area of magical darkness or targets a creature affected by magical darkness, the splendid floodlight attempts to counteract the darkness. Creatures in the cone who are @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened} reduce the value of their frightened condition by 1 at the beginning of each turn they start in the area of the cone. The light remains in place until you Interact to flip the switch again to extinguish the floodlight. If you haven't done so after an hour, the switch flips on its own and the floodlight turns off.</p>
<p><strong>Activate</strong> <span class="action-glyph">2</span> Interact</p>
<p><strong>Requirements</strong> The splendid floodlight's light is on</p>
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<p><strong>Effect</strong> You rotate one of the following gels into position in the floodlight or rotate a gel out. You can do this even if the splendid floodlight has been moved from its position when the light was created. You can have up to two gels in place at once; if you rotate in a third, another of your choice rotates out.</p>
<p><strong>Red Gel</strong> The light lends an air of gravitas to all creatures illuminated by it. Creatures in the light gain a +2 item bonus to Charisma-based skill checks.</p>
<p><strong>Yellow Gel</strong> Invisible creatures and objects are visible while in the light, and creatures with the spirit trait appear substantial rather than ghostly.</p>
<p><strong>Green Gel</strong> All creatures illuminated by the light appear to be wearing exceptionally stylish clothing with elegantly coiffed hair styles. Blue Gel Undead creatures in the light appear as they did when alive, and living creatures in the light appear decayed, like an undead creature.</p>
<p><strong>启动</strong> <span class="action-glyph">1</span> 交互</p>
<p><strong>频率</strong> 每小时一次</p>
<p><strong>需求</strong> 辉煌泛光灯处于关闭</p>
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<p><strong>效果</strong> 你拨动开关,辉煌泛光灯向@
tTemplate[cone|distance:120]范围投射明亮的魔法光亮,这种光亮会悬浮在空中,即使移动泛光灯也依然存在。如果锥形穿过了魔法黑暗区域或以受魔法黑暗影响的生物为目标,辉煌泛光灯会试图反制黑暗。锥形区域内的@UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{惊惧 Frightened}生物会在它们的每个回合开始时,减少1点惊惧值。光亮一直存在,直到你再次用交互动作拨动开关,关闭泛光灯。如果一个小时后你都没有关闭,开关就会自动拨动,关闭泛光灯。</p><p><strong>启动</strong> <span class="action-glyph">2</span> 交互</p>
<p><strong>需求</strong> 辉煌泛光灯处于开启</p>
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<p><strong>效果</strong> 你将一种胶片旋转到泛光灯的中心位置或从中心位置旋转出来。当光亮被制造出后,即使辉煌泛光灯已经一栋楼位置,你也可以这样做。你最多可以同时放置两种胶片;如果你放入了第三种,你需要选择替代掉一种。</p>
<p><strong>红色胶片</strong> 光亮给所有照亮的生物增添了一种庄严的气氛。光亮中的生物在基于魅力的技能检定上获得+2物品加值。</p>
<p><strong>黄色胶片</strong> 在光亮中,隐形的生物和物体变得可见,具有魂魄spirit特征的生物表现为实体而非灵体。</p>
<p><strong>绿色胶片</strong> 光亮照亮的生物似乎都穿着时尚的衣物,梳着优雅的发型。</p>
<p><strong>蓝色胶片</strong> 光亮中的不死生物看起来就像它们还活着时一样,光亮中的活物看起来就像不死生物一样腐烂了。</p>