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moroboshi
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<h5><strong>ALSO: Deckmancer, Destiny Duelist, High Roller</strong></h5><p><strong>Aces of Cards</strong> make use of special decks to perceive the constant fluctuations of the stream of souls. Each deck is inextricably connected to its user and reflects their taste and personality: by drawing specific combinations at the right moment, an Ace of Cards manipulates magical energy to produce supernatural effects. In some worlds, Aces of Cards duel against each other using their personal decks, in a quest for glory or in order to obtain precious artifacts.</p><hr /><h5><strong>ACE OF CARDS FREE BENEFITS</strong></h5><ul><li>Permanently increase your maximum Hit Points <strong>or</strong> Mind Points by 5 (your choice).</li></ul><h2><strong>ACE OF CARDS SKILLS</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{Double or Nothing}</p><p>Before you perform an Accuracy Check, a Magic Check for an offensive spell ( @ICON[offensive] ), or a Check to advance or turn back a Clock, you may declare <strong>double or nothing</strong>. If you do and the Check triggers a <strong>critical success</strong>, double the damage dealt by that attack or spell or the filled or erased sections of that Clock, respectively; however, any other Result is considered a <strong>critical failure</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{High or Low}</p><p>When you generate a <strong>critical success</strong> or a <strong>critical failure</strong>, you may draw 1 card from your <strong>deck</strong>. If you do, discard 1 card from your <strong>hand</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} <strong>(SL3)</strong></p><p>You gain a <strong>deck</strong>, a <strong>hand</strong>, and a <strong>discard pile</strong> (see next page).</p><p>During a conflict, you may use an action and spend up to <strong>【10 + (SL × 5)】</strong> Mind Points (minimum 10). If you do, resolve 1 card from your <strong>hand</strong> for every 5 MP spent this way (to a maximum of 5 cards; these cards form a <strong>set</strong>). After you resolve the effect of the <strong>set</strong> (if any), discard these cards and draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} <strong>(SL5)</strong></p><p>At the end of your turn during a conflict, you may discard up to <strong>【SL】</strong> cards from your <strong>hand</strong>. If you do, draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} <strong>(SL4)</strong></p><p>After an enemy you can see performs an action during a conflict, you may declare one of your <strong>deck</strong>'s <strong>suits</strong> (after the action has been resolved) and put the first card on the bottom of your <strong>deck</strong> in your <strong>discard pile</strong>, face up. If that card is a <strong>joker</strong> or its <strong>suit</strong> matches the one you declared, you may immediately perform the <strong>Spell</strong> action for free, casting a spell with a <strong>total Mind Point cost equal to or lower than</strong> <strong>【SL × 5】</strong> (you must still pay its MP cost).</p><p></p><h2><strong>Managing The Deck</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</p><p></p><h3><strong>Effects</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</p><p></p>
<h5><strong>卡牌大师免费增益</strong></h5><ul><li>永久性提升 5 点 HP <strong>或者</strong> 5 点 MP(你自行选择)。</li></ul><h2><strong>卡牌大师技能</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{豪赌乾坤 Double or Nothing}</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{风险对冲 High or Low}</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{魔法卡牌 Magic Cards} <strong>(SL3)</strong></p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{时运再来 Mulligan} <strong>(SL5)</strong></p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{陷阱卡牌 Trap Card} <strong>(SL4)</strong></p><p></p><h2><strong>管理卡组</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[牌堆管理]}</p><p></p><h3><strong>Effects</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[卡牌组合效果]}</p><p></p>
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moroboshi
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<h5><strong>ALSO: Deckmancer, Destiny Duelist, High Roller</strong></h5><p><strong>Aces of Cards</strong> make use of special decks to perceive the constant fluctuations of the stream of souls. Each deck is inextricably connected to its user and reflects their taste and personality: by drawing specific combinations at the right moment, an Ace of Cards manipulates magical energy to produce supernatural effects. In some worlds, Aces of Cards duel against each other using their personal decks, in a quest for glory or in order to obtain precious artifacts.</p><hr /><h5><strong>ACE OF CARDS FREE BENEFITS</strong></h5><ul><li>Permanently increase your maximum Hit Points <strong>or</strong> Mind Points by 5 (your choice).</li></ul><h2><strong>ACE OF CARDS SKILLS</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{Double or Nothing}</p><p>Before you perform an Accuracy Check, a Magic Check for an offensive spell ( @ICON[offensive] ), or a Check to advance or turn back a Clock, you may declare <strong>double or nothing</strong>. If you do and the Check triggers a <strong>critical success</strong>, double the damage dealt by that attack or spell or the filled or erased sections of that Clock, respectively; however, any other Result is considered a <strong>critical failure</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{High or Low}</p><p>When you generate a <strong>critical success</strong> or a <strong>critical failure</strong>, you may draw 1 card from your <strong>deck</strong>. If you do, discard 1 card from your <strong>hand</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} <strong>(SL3)</strong></p><p>You gain a <strong>deck</strong>, a <strong>hand</strong>, and a <strong>discard pile</strong> (see next page).</p><p>During a conflict, you may use an action and spend up to <strong>【10 + (SL × 5)】</strong> Mind Points (minimum 10). If you do, resolve 1 card from your <strong>hand</strong> for every 5 MP spent this way (to a maximum of 5 cards; these cards form a <strong>set</strong>). After you resolve the effect of the <strong>set</strong> (if any), discard these cards and draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} <strong>(SL5)</strong></p><p>At the end of your turn during a conflict, you may discard up to <strong>【SL】</strong> cards from your <strong>hand</strong>. If you do, draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} <strong>(SL4)</strong></p><p>After an enemy you can see performs an action during a conflict, you may declare one of your <strong>deck</strong>'s <strong>suits</strong> (after the action has been resolved) and put the first card on the bottom of your <strong>deck</strong> in your <strong>discard pile</strong>, face up. If that card is a <strong>joker</strong> or its <strong>suit</strong> matches the one you declared, you may immediately perform the <strong>Spell</strong> action for free, casting a spell with a <strong>total Mind Point cost equal to or lower than</strong> <strong>【SL × 5】</strong> (you must still pay its MP cost).</p><p></p><h2><strong>Managing The Deck</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</p><p></p><h3><strong>Effects</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</p><p></p>
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moroboshi
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<h5><strong>ALSO: Deckmancer, Destiny Duelist, High Roller</strong></h5><p><strong>Aces of Cards</strong> make use of special decks to perceive the constant fluctuations of the stream of souls. Each deck is inextricably connected to its user and reflects their taste and personality: by drawing specific combinations at the right moment, an Ace of Cards manipulates magical energy to produce supernatural effects. In some worlds, Aces of Cards duel against each other using their personal decks, in a quest for glory or in order to obtain precious artifacts.</p><hr /><h5><strong>ACE OF CARDS FREE BENEFITS</strong></h5><ul><li>Permanently increase your maximum Hit Points <strong>or</strong> Mind Points by 5 (your choice).</li></ul><h2><strong>ACE OF CARDS SKILLS</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{Double or Nothing}</p><p>Before you perform an Accuracy Check, a Magic Check for an offensive spell ( @ICON[offensive] ), or a Check to advance or turn back a Clock, you may declare <strong>double or nothing</strong>. If you do and the Check triggers a <strong>critical success</strong>, double the damage dealt by that attack or spell or the filled or erased sections of that Clock, respectively; however, any other Result is considered a <strong>critical failure</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{High or Low}</p><p>When you generate a <strong>critical success</strong> or a <strong>critical failure</strong>, you may draw 1 card from your <strong>deck</strong>. If you do, discard 1 card from your <strong>hand</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} <strong>(SL3)</strong></p><p>You gain a <strong>deck</strong>, a <strong>hand</strong>, and a <strong>discard pile</strong> (see next page).</p><p>During a conflict, you may use an action and spend up to <strong>【10 + (SL × 5)】</strong> Mind Points (minimum 10). If you do, resolve 1 card from your <strong>hand</strong> for every 5 MP spent this way (to a maximum of 5 cards; these cards form a <strong>set</strong>). After you resolve the effect of the <strong>set</strong> (if any), discard these cards and draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} <strong>(SL5)</strong></p><p>At the end of your turn during a conflict, you may discard up to <strong>【SL】</strong> cards from your <strong>hand</strong>. If you do, draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} <strong>(SL4)</strong></p><p>After an enemy you can see performs an action during a conflict, you may declare one of your <strong>deck</strong>'s <strong>suits</strong> (after the action has been resolved) and put the first card on the bottom of your <strong>deck</strong> in your <strong>discard pile</strong>, face up. If that card is a <strong>joker</strong> or its <strong>suit</strong> matches the one you declared, you may immediately perform the <strong>Spell</strong> action for free, casting a spell with a <strong>total Mind Point cost equal to or lower than</strong> <strong>【SL × 5】</strong> (you must still pay its MP cost).</p><p></p><h2><strong>Managing The Deck</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</p><p></p><h3><strong>Effects</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</p><p></p>
<h5><strong>也称作:魔法牌手、命运决斗者、豪情赌客</strong></h5><p><strong>卡牌大师</strong> 以特殊的牌组来感知灵魂奔流的涌动。每一套牌组都与其使用者有着千丝万缕的联系,并反应出其品味与人格。通过在时机恰当之时抽出恰当的组合,卡牌大师可以控制魔法能量来实现超自然的效果。在某些世界中,卡牌大师会使用自己的牌组进行决斗,以获得荣耀或获得珍贵的神器。</p><hr /><h5><strong>卡牌大师免费增益</strong></h5><ul><li>永久性提升 5 点 HP <strong>或者</strong> 5 点 MP(你自行选择)。</li></ul><h2><strong>卡牌大师技能</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{豪赌乾坤}</p><p>在你进行命中检定,攻击性法术 ( @ICON[offensive] )的施法检定,或是推动阻碍命刻的检定时,你可以宣言<strong>豪赌乾坤</strong>。如果你这样做且检定触发了大成功,那么引发的攻击伤害,法术伤害,以及对命刻的推进和消除都会是 <strong>双倍效果</strong>,而你的检定失败一律会视为 <strong>大失败!</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{风险对冲}</p><p>When you generate a <strong>critical success</strong> or a <strong>critical failure</strong>, you may draw 1 card from your <strong>deck</strong>. If you do, discard 1 card from your <strong>hand</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} <strong>(SL3)</strong></p><p>You gain a <strong>deck</strong>, a <strong>hand</strong>, and a <strong>discard pile</strong> (see next page).</p><p>During a conflict, you may use an action and spend up to <strong>【10 + (SL × 5)】</strong> Mind Points (minimum 10). If you do, resolve 1 card from your <strong>hand</strong> for every 5 MP spent this way (to a maximum of 5 cards; these cards form a <strong>set</strong>). After you resolve the effect of the <strong>set</strong> (if any), discard these cards and draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} <strong>(SL5)</strong></p><p>At the end of your turn during a conflict, you may discard up to <strong>【SL】</strong> cards from your <strong>hand</strong>. If you do, draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} <strong>(SL4)</strong></p><p>After an enemy you can see performs an action during a conflict, you may declare one of your <strong>deck</strong>'s <strong>suits</strong> (after the action has been resolved) and put the first card on the bottom of your <strong>deck</strong> in your <strong>discard pile</strong>, face up. If that card is a <strong>joker</strong> or its <strong>suit</strong> matches the one you declared, you may immediately perform the <strong>Spell</strong> action for free, casting a spell with a <strong>total Mind Point cost equal to or lower than</strong> <strong>【SL × 5】</strong> (you must still pay its MP cost).</p><p></p><h2><strong>Managing The Deck</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</p><p></p><h3><strong>Effects</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</p><p></p>
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<h5><strong>ALSO: Deckmancer, Destiny Duelist, High Roller</strong></h5><p><strong>Aces of Cards</strong> make use of special decks to perceive the constant fluctuations of the stream of souls. Each deck is inextricably connected to its user and reflects their taste and personality: by drawing specific combinations at the right moment, an Ace of Cards manipulates magical energy to produce supernatural effects. In some worlds, Aces of Cards duel against each other using their personal decks, in a quest for glory or in order to obtain precious artifacts.</p><hr /><h5><strong>ACE OF CARDS FREE BENEFITS</strong></h5><ul><li>Permanently increase your maximum Hit Points <strong>or</strong> Mind Points by 5 (your choice).</li></ul><h2><strong>ACE OF CARDS SKILLS</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{Double or Nothing}</p><p>Before you perform an Accuracy Check, a Magic Check for an offensive spell ( @ICON[offensive] ), or a Check to advance or turn back a Clock, you may declare <strong>double or nothing</strong>. If you do and the Check triggers a <strong>critical success</strong>, double the damage dealt by that attack or spell or the filled or erased sections of that Clock, respectively; however, any other Result is considered a <strong>critical failure</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{High or Low}</p><p>When you generate a <strong>critical success</strong> or a <strong>critical failure</strong>, you may draw 1 card from your <strong>deck</strong>. If you do, discard 1 card from your <strong>hand</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} <strong>(SL3)</strong></p><p>You gain a <strong>deck</strong>, a <strong>hand</strong>, and a <strong>discard pile</strong> (see next page).</p><p>During a conflict, you may use an action and spend up to <strong>【10 + (SL × 5)】</strong> Mind Points (minimum 10). If you do, resolve 1 card from your <strong>hand</strong> for every 5 MP spent this way (to a maximum of 5 cards; these cards form a <strong>set</strong>). After you resolve the effect of the <strong>set</strong> (if any), discard these cards and draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} <strong>(SL5)</strong></p><p>At the end of your turn during a conflict, you may discard up to <strong>【SL】</strong> cards from your <strong>hand</strong>. If you do, draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} <strong>(SL4)</strong></p><p>After an enemy you can see performs an action during a conflict, you may declare one of your <strong>deck</strong>'s <strong>suits</strong> (after the action has been resolved) and put the first card on the bottom of your <strong>deck</strong> in your <strong>discard pile</strong>, face up. If that card is a <strong>joker</strong> or its <strong>suit</strong> matches the one you declared, you may immediately perform the <strong>Spell</strong> action for free, casting a spell with a <strong>total Mind Point cost equal to or lower than</strong> <strong>【SL × 5】</strong> (you must still pay its MP cost).</p><p></p><h2><strong>Managing The Deck</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</p><p></p><h3><strong>Effects</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</p><p></p>
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