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<p><em>Relief</em> allows the caster to recover from a negative condition or the effects of Fatigue.</p> <p><strong>Recover:</strong> The caster removes one of the following conditions: Shaken, Distracted, or Vulnerable. A raise on the arcane skill roll removes two conditions. If affecting more than one target (via the Additional Recipients modifier), the caster may choose which condition(s) to remove for each ally.</p> <p><em>Relief</em> can’t remove conditions caused by ongoing effects (Bound or Entangled, Stunned, etc.) unless the source of the effect is removed.</p> <p><strong>Numb:</strong> Reduces the recipient’s total penalties from Wounds and Fatigue by one with success, or two with a raise. An Exhausted (−2) hero with three Wounds (−3), for example, reduces her total −5 penalty to −4 with success, and −3 with a raise. This effect lasts one hour. It doesn’t actually remove the Wounds or the Fatigue, it just allows the recipient to ignore the penalties. If the target would be Incapacitated by Wounds or Fatigue, she’s still Incapacitated as usual.</p> <p><strong>MODIFIERS</strong></p> <ul <li><Strong>Additional Recipients (+1):</strong> The power may affect more than one target for 1 additional Power Point each.</li> Stunned (+1): If using the Recover option, the caster may also affect the Stunned condition. This completely removes the effects of being Stunned. </article>
divarticle class="swade-core"><p><em>Relief
moves one @Compendium[swade-core-rules.swade-rules.Fatigue]{Fatigue} level, or two with a raise. It can also remove a character’s @Compendium[swade-core-rules.swade-rules.Damage Effects]{Shaken} status, and removes @Compendium[swade-core-rules.swade-rules.Stunned]{Stunned} status with a raisecover from a negative condition or the effects of Fatigue.</p> <p><strong>Recover:</strong> The caster removes one of the following conditions: Shaken, Distracted, or Vulnerable. A raise on the arcane skill roll removes two conditions. If affecting more than one target (via the Additional Recipients modifier), the caster may choose which condition(s) to remove for each ally.</p> <p><em>Relief</em> can’t remove conditions caused by ongoing effects (Bound or Entangled, Stunned, etc.) unless the source of the effect is removed.</p> <p><strong>Numb:</strong> Reduces the recipient’s total penalties from Wounds and Fatigue by one with success, or two with a raise. An Exhausted (−2) hero with three Wounds (−3), for example, reduces her total −5 penalty to −4 with success, and −3 with a raise. This effect lasts one hour. It doesn’t actually remove the Wounds or the Fatigue, it just allows the recipient to ignore the penalties. If the target would be Incapacitated by Wounds or Fatigue, she’s still Incapacitated as usual.</p>
<p><strong>ModifiersODIFIERS</strong></p>
<ul <li><<ul>
sStrong>Additional Recipients (+1):</strong> The power may affect more than one target for 1 additional@Compendium[swade-core-rules.swade-rules.Arcane Backgrounds]{Power Point} each.</li>Power Point each.</li> Stunned (+1): If using the Recover option, the caster may also affect the Stunned condition. This completely removes the effects of being Stunned. </article></ul>
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