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bnp800
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bnp800
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<h2>缴械</h2>
<p>角色能通过@UUID[Compendium.swade-core-rules.swade-rules.JournalEntry.swadecor03rules0.JournalEntryPage.03attacks0000000]{近战或远程攻击}尝试让对手丢下武器(或别的物件)或是对此物造成伤害。</p>
<p>攻击方必须首先攻击到物件、对象的肢体或是手部(见<strong>@UUID[Compendium.swade-core-rules.swade-rules.JournalEntry.swadecor03rules0.JournalEntryPage.03calledshots000]{定点打击}</strong>)。</p>
<p>若此攻击命中该武器,攻击方如常就物品进行伤害投骰(不含优良效果或是绝佳,见<strong>@UUID[Compendium.swade-core-rules.swade-rules.JournalEntry.swadecor03rules0.JournalEntryPage.03breakingthin00]{破坏物体}</strong>),防守方必须成功通过一次@UUID[Compendium.swade-core-rules.swade-rules.JournalEntry.swadecor01charac.JournalEntryPage.01traits00000000]{力量}投骰(等同于此伤害),否则就要丢下该物品。</p>
<p>若该攻击针对的是持用者且让其@UUID[Compendium.swade-core-rules.swade-rules.JournalEntry.swadecor03rules0.JournalEntryPage.03damageeffect00]{遭受动摇或损伤},则命中肢体时防守方必须进行一次-2的@UUID[Compendium.swade-core-rules.swade-rules.JournalEntry.swadecor01charac.JournalEntryPage.01traits00000000]{力量}投骰,倘若命中手部则是-4,此外结果还要如常加上任何损伤减值。失败则意味着其要丢下对应手持有的任何东西。</p>
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