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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from the Animal Instincts table that best matches your chosen animal.</p>
<p><strong>Instinct Ability—Bestial Rage</strong> While raging, you gain your chosen animal's unarmed attack (or attacks), but you're unable to use weapons. The specific attack gained, the damage it deals, and its traits are listed in the Animal Instincts table. These attacks are in the brawling group. Your Rage action gains the morph and primal traits.</p> <p><strong>Specialization Ability (7th)</strong> Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p> <p><strong>Raging Resistance (9th)</strong> You resist piercing and slashing damage.</p><h2>Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从下表中选择一种与你所选动物最相符的动物本能。</p>
<p><strong>本能能力—兽性狂暴</strong> 狂暴时,你获得所选动物的无武装攻击,但你会变得无法使用武器。具体攻击类型、伤害以及特征列举在动物本能表中。这些攻击都属于搏击武器组。你的狂暴动作获得化形和原能特征。</p> <p><strong>专精能力(7级)</strong> 你所选动物提供的无武装攻击的伤害骰骰面上升一级,狂暴为该无武装攻击提供的额外伤害由2点提高到5点。若你拥有高等武器专精,狂暴为该无武装攻击提供的额外伤害由5点提高到12点。</p> <p><strong>狂暴抗力(9级)</strong> 你可抵抗穿刺和挥砍伤害。</p><h2>动物本能 Animal Instincts</h2><table class="pf2e"><thead><tr><th>动物</th><th>攻击</th><th>伤害</th><th>特征</th></tr></thead><tbody><tr><td>甲龙</td><td>尾击</td><td>1d10 B</td><td>拆毁,无武装</td></tr><tr><td>蚂蚁</td><td>虫颚</td><td>1d10 P</td><td>擒 </td></tr><tr><td>狼</td><td>颚咬</td><td>1d10 P</td><td> |
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from the Animal Instincts table that best matches your chosen animal.</p>
<p><strong>Instinct Ability—Bestial Rage</strong> While raging, you gain your chosen animal's unarmed attack (or attacks), but you're unable to use weapons. The specific attack gained, the damage it deals, and its traits are listed in the Animal Instincts table. These attacks are in the brawling group. Your Rage action gains the morph and primal traits.</p> <p><strong>Specialization Ability (7th)</strong> Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p> <p><strong>Raging Resistance (9th)</strong> You resist piercing and slashing damage.</p><h2>Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从下表中选择一种与你所选动物最相符的动物本能。</p><h2>表 3-3: 动物本能</h2><table class="pf2e"><thead><tr><th>动物</th><th>攻击</th><th>伤害</th><th>特征</th></tr></thead><tbody><tr><td>甲龙</td><td>尾击</td><td>1d10 B</td><td>拆毁,无武装</td></tr><tr><td>蚂蚁</td><td>虫颚</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>猿</td><td>拳击</td><td>1d10 B</td><td>擒拿,无武装</td></tr><tr><td>蝙蝠</td><td>尖牙</td><td>1d10 P</td><td>无武装</td></tr><tr><td>蝙蝠</td><td>翼击</td><td>1d4 P</td><td>格挡,无武装</td></tr><tr><td>熊</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>熊</td><td>爪抓</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>飞鸟</td><td>喙啄</td><td>1d10 P</td><td>无武装</td></tr><tr><td>飞鸟</td><td>脚爪</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>雷龙</td><td>尾击</td><td>1d10 B</td><td>绊摔,无武装</td></tr><tr><td>牛</td><td>角顶</td><td>1d10 P</td><td>推离,无武装</td></tr><tr><td>猫</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>猫</td><td>爪抓</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>螃蟹</td><td>爪抓</td><td>1d10 B</td><td>拆毁,无武装</td></tr><tr><td>螃蟹</td><td>爪抓</td><td>1d4 S</td><td>格挡,无武装</td></tr><tr><td>鳄鱼</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>鳄鱼</td><td>尾击</td><td>1d6 B</td><td>灵巧,无武装</td></tr><tr><td>鹿</td><td>角撞</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>蛙</td><td>颚咬</td><td>1d10 B</td><td>无武装</td></tr><tr><td>蛙</td><td>舌击</td><td>1d4 B</td><td>灵巧,无武装</td></tr><tr><td>虎鲸</td><td>颚咬</td><td>1d8 P</td><td>叠劲,无武装</td></tr><tr><td>蝎子</td><td>钉刺</td><td>1d6 P</td><td>长触及,无武装,毒性</td></tr><tr><td>蝎子</td><td>螯钳</td><td>1d4 S</td><td>灵巧,无武装</td></tr><tr><td>海豹</td><td>颚咬</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>鲨鱼</td><td>颚咬</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>蛇</td><td>尖牙</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>蜘蛛</td><td>尖牙</td><td>1d8 P</td><td>擒拿,无武装,毒性</td></tr><tr><td>蜘蛛</td><td>网</td><td>特殊*</td><td>射程增量15尺</td></tr><tr><td>暴龙</td><td>颚咬</td><td>1d8 P</td><td>致命d12, 无武装</td></tr><tr><td>暴龙</td><td>尾击</td><td>1d6 B</td><td>灵巧,无武装</td></tr><tr><td>黄蜂</td><td>钉刺</td><td>1d4 P</td><td>背刺,致命d8,无武装,毒性</td></tr><tr><td>狼</td><td>颚咬</td><td>1d10 P</td><td>绊摔,无武装</td></tr></tbody></table><p>*蜘蛛的蛛网打击不会造成伤害,但在命中时目标会在1轮内于速度上受到-10尺环境减值。若处于该减值下的目标被同一角色的蛛网攻击再次命中,其会改为陷入@UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe],直到成功通过一次对抗你职业DC的@UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]检定。</p><h2 class="title">禁忌 Anathema</h2><p>放任他人对你的冒犯是你本能上的禁忌。你需要选择你的角色是尊重还是憎恨你选的龙类。若你尊重它,那么违抗这种龙成为禁忌,若你憎恨它,无法击败这种龙就会成为禁忌。</p><h2 class="title">兽性狂暴(本能能力) Bestial Rage (Instinct Ability)</h2><p>狂暴时,你获得所选动物的非武装攻击。具体攻击类型、伤害以及特征见表,这些攻击都属于搏击武器组。你的狂暴行动获得化形、原能、变化系特征。</p><h2 class="title">专精能力 Specialization Ability<span style="float:right">7级</span></h2><p>你所选动物提供的非武装攻击的伤害骰型号上升一级,狂暴为该非武装攻击提供的额外伤害由2点提高到5点。蛙的舌击和鹿的角撞获得10尺触及范围。若你拥有高等武器专精,狂暴为该非武装攻击提供的额外伤害由5点提高到12点。</p><h2 class="title">狂暴抗性 Raging Resistance<span style="float:right">9级</span></h2><p>你可抵抗穿刺和挥砍伤害。.</p>
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from
<p><strong>Instinct Ability—Bestial Rage</strong> While raging, you gain your chosen animal's unarmed attack (or attacks), but you're unable to use weapons. The specific attack gained, the damage it deals, and its traits are listed in the Animal Instincts table. These attacks are in the brawling group. Your Rage action gains the morph and primal traits.</p> <p><strong>Specialization Ability (7th)</strong> Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p> <p><strong>Raging Resistance (9th)</strong> You resist piercing and slashing damage.</p><h2>Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p> |
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from Table 3-3: Animal Instincts that best matches your chosen animal.</p><h2>Table 3-3: Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p><h2 class="title">Anathema</h2><p>Flagrantly disrespecting an animal of your chosen kind is anathema to your instinct, as is using weapons while raging.</p><h2 class="title">Bestial Rage (Instinct Ability)</h2><p>When you Rage, you gain your chosen animal's unarmed attack (or attacks). The specific attack gained, the damage it deals, and its traits are listed on Table 3-3: Animal Instincts. These attacks are in the brawling group. Your Rage action gains the morph, primal, and transmutation traits.</p><h2 class="title">Specialization Ability<span style="float:right">Level 7</span></h2><p>Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. The frog's tongue attack and deer's antler attack gain reach 10 feet. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p><h2 class="title">Raging Resistance<span style="float:right">Level 9</span></h2><p>You resist piercing and slashing damage.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从下表中选择一种与你所选动物最相符的动物本能。</p><h2>表 3-3: 动物本能</h2><table class="pf2e"><thead><tr><th>动物</th><th>攻击</th><th>伤害</th><th>特征</th></tr></thead><tbody><tr><td>甲龙</td><td>尾击</td><td>1d10 B</td><td>
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from Table 3-3: Animal Instincts that best matches your chosen animal.</p><h2>Table 3-3: Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p><h2 class="title">Anathema</h2><p>Flagrantly disrespecting an animal of your chosen kind is anathema to your instinct, as is using weapons while raging.</p><h2 class="title">Bestial Rage (Instinct Ability)</h2><p>When you Rage, you gain your chosen animal's unarmed attack (or attacks). The specific attack gained, the damage it deals, and its traits are listed on Table 3-3: Animal Instincts. These attacks are in the brawling group. Your Rage action gains the morph, primal, and transmutation traits.</p><h2 class="title">Specialization Ability<span style="float:right">Level 7</span></h2><p>Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. The frog's tongue attack and deer's antler attack gain reach 10 feet. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p><h2 class="title">Raging Resistance<span style="float:right">Level 9</span></h2><p>You resist piercing and slashing damage.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从下表中选择一种与你所选动物最相符的动物本能。</p><h2>表 3-3: 动物本能</h2><table class="pf2e"><thead><tr><th>动物</th><th>攻击</th><th>伤害</th><th>特征</th></tr></thead><tbody><tr><td>甲龙</td><td>尾击</td><td>1d10 B</td><td>破拆,无武装</td></tr><tr><td>蚂蚁</td><td>虫颚</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>猿</td><td>拳击</td><td>1d10 B</td><td>擒拿,无武装</td></tr><tr><td>蝙蝠</td><td>尖牙</td><td>1d10 P</td><td>无武装</td></tr><tr><td>蝙蝠</td><td>翼击</td><td>1d4 P</td><td>格挡,无武装</td></tr><tr><td>熊</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>熊</td><td>爪抓</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>飞鸟</td><td>喙啄</td><td>1d10 P</td><td>无武装</td></tr><tr><td>飞鸟</td><td>脚爪</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>雷龙</td><td>尾击</td><td>1d10 B</td><td>绊摔,无武装</td></tr><tr><td>牛</td><td>角顶</td><td>1d10 P</td><td>推离,无武装</td></tr><tr><td>猫</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>猫</td><td>爪抓</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>螃蟹</td><td>爪抓</td><td>1d10 B</td><td>破拆,无武装</td></tr><tr><td>螃蟹</td><td>爪抓</td><td>1d4 S</td><td>格挡,无武装</td></tr><tr><td>鳄鱼</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>鳄鱼</td><td>尾击</td><td>1d6 B</td><td>灵巧,无武装</td></tr><tr><td>鹿</td><td>角撞</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>蛙</td><td>颚咬</td><td>1d10 B</td><td>无武装</td></tr><tr><td>蛙</td><td>舌击</td><td>1d4 B</td><td>灵巧,无武装</td></tr><tr><td>虎鲸</td><td>颚咬</td><td>1d8 P</td><td>叠劲,无武装</td></tr><tr><td>蝎子</td><td>钉刺</td><td>1d6 P</td><td>长触及,无武装,毒性</td></tr><tr><td>蝎子</td><td>螯钳</td><td>1d4 S</td><td>灵巧,无武装</td></tr><tr><td>海豹</td><td>颚咬</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>鲨鱼</td><td>颚咬</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>蛇</td><td>尖牙</td><td>1d10 P</td><td>擒拿,无武装</td></tr><tr><td>蜘蛛</td><td>尖牙</td><td>1d8 P</td><td>擒拿,无武装,毒性</td></tr><tr><td>蜘蛛</td><td>网</td><td>特殊*</td><td>射程增量15尺</td></tr><tr><td>暴龙</td><td>颚咬</td><td>1d8 P</td><td>致命d12, 无武装</td></tr><tr><td>暴龙</td><td>尾击</td><td>1d6 B</td><td>灵巧,无武装</td></tr><tr><td>黄蜂</td><td>钉刺</td><td>1d4 P</td><td>背刺,致命d8,无武装,毒性</td></tr><tr><td>狼</td><td>颚咬</td><td>1d10 P</td><td>绊摔,无武装</td></tr></tbody></table><p>*蜘蛛的蛛网打击不会造成伤害,但在命中时目标会在1轮内于速度上受到-10尺环境减值。若处于该减值下的目标被同一角色的蛛网攻击再次命中,其会改为陷入@UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe],直到成功通过一次对抗你职业DC的@UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]检定。</p><h2 class="title">禁忌 Anathema</h2><p>放任他人对你的冒犯是你本能上的禁忌。你需要选择你的角色是尊重还是憎恨你选的龙类。若你尊重它,那么违抗这种龙成为禁忌,若你憎恨它,无法击败这种龙就会成为禁忌。</p><h2 class="title">兽性狂暴(本能能力) Bestial Rage (Instinct Ability)</h2><p>狂暴时,你获得所选动物的非武装攻击。具体攻击类型、伤害以及特征见表,这些攻击都属于搏击武器组。你的狂暴行动获得化形、原能、变化系特征。</p><h2 class="title">专精能力 Specialization Ability<span style="float:right">7级</span></h2><p>你所选动物提供的非武装攻击的伤害骰型号上升一级,狂暴为该非武装攻击提供的额外伤害由2点提高到5点。蛙的舌击和鹿的角撞获得10尺触及范围。若你拥有高等武器专精,狂暴为该非武装攻击提供的额外伤害由5点提高到12点。</p><h2 class="title">狂暴抗性 Raging Resistance<span style="float:right">9级</span></h2><p>你可抵抗穿刺和挥砍伤害。.</p>
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Kuroni
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from Table 3-3: Animal Instincts that best matches your chosen animal.</p><h2>Table 3-3: Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p><h2 class="title">Anathema</h2><p>Flagrantly disrespecting an animal of your chosen kind is anathema to your instinct, as is using weapons while raging.</p><h2 class="title">Bestial Rage (Instinct Ability)</h2><p>When you Rage, you gain your chosen animal's unarmed attack (or attacks). The specific attack gained, the damage it deals, and its traits are listed on Table 3-3: Animal Instincts. These attacks are in the brawling group. Your Rage action gains the morph, primal, and transmutation traits.</p><h2 class="title">Specialization Ability<span style="float:right">Level 7</span></h2><p>Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. The frog's tongue attack and deer's antler attack gain reach 10 feet. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p><h2 class="title">Raging Resistance<span style="float:right">Level 9</span></h2><p>You resist piercing and slashing damage.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从
<h2>表 3-3: 动物本能</h2> <table class="pf2e"> <thead> <tr> <th>动物</th> <th>攻击</th> <th>伤害</th> <th>特征</th> </tr> </thead> <tbody> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.vlRvOQS1HZZqSyh7]{猿 Ape}</td> <td>拳击 Fist</td> <td>1d10 钝击</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.uGY2yddm8mZx8Yo2]{熊 Bear}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>无武装</td> </tr> <tr> <td>熊 Bear (续)</td> <td>爪抓 Claw</td> <td>1d6 挥砍</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.31sPXwmEbbcvgsM9]{牛 Bull}</td> <td>角顶 Horn</td> <td>1d10 穿刺</td> <td>推离,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.vCNtX2LwlemhA3tu]{猫 Cat}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>无武装</td> </tr> <tr> <td>猫 Cat (续)</td> <td>Claw</td> <td>1d6 挥砍</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.RQUJgDjJODO775qb]{鹿 Deer}</td> <td>角撞 Antler</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.CXZwt1e6ManeBaFV]{蛙 Frog}</td> <td>颚咬 Jaws</td> <td>1d10 钝击</td> <td>无武装</td> </tr> <tr> <td>蛙 Frog (续)</td> <td>舌击 Tongue</td> <td>1d4 钝击</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.OJmI1L4dhQfz8vze]{鲨 Shark}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.pIYWMCNnYDQfSRQh]{蛇 Snake}</td> <td>牙咬 Fangs</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.xX6KnYYgHlPGoTG6]{狼 Wolf}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>绊摔,无武装</td> </tr> </tbody> </table> <h2 class="title">禁忌 Anathema</h2> <p>对你的本能而言,对你所选种类的动物表现出明显的不尊重是一大禁忌,另外一大禁忌是在狂暴时使用武器。</p> <h2 class="title">兽性狂暴 [本能能力] Bestial Rage [Instinct Ability]</h2> <p>狂暴时,你获得所选动物的无武装攻击。具体攻击类型、伤害以及特征见表3-3:动物本能。这些攻击都属于格斗(brawling)武器组。你的狂暴行动获得部分变形、原能、变化特征。</p> <h2 class="title">专精能力 Specialization Ability<span style="float:right">7级</span></h2> <p>你所选动物提供的无武装攻击的伤害骰型号上升一级,狂暴为该无武装攻击提供的额外伤害由2点提高到5点。蛙的舌击(tongue)和鹿的角撞(antler)获得10尺触及范围。若你拥有高等武器专精,狂暴为该无武装攻击提供的额外伤害由5点提高到12点。</p> <h2 class="title">狂暴抗性 Raging Resistance<span style="float:right">9级</span></h2> <p>你可抵抗穿刺和挥砍伤害。 |
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from Table 3-3: Animal Instincts that best matches your chosen animal.</p><h2>Table 3-3: Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p><h2 class="title">Anathema</h2><p>Flagrantly disrespecting an animal of your chosen kind is anathema to your instinct, as is using weapons while raging.</p><h2 class="title">Bestial Rage (Instinct Ability)</h2><p>When you Rage, you gain your chosen animal's unarmed attack (or attacks). The specific attack gained, the damage it deals, and its traits are listed on Table 3-3: Animal Instincts. These attacks are in the brawling group. Your Rage action gains the morph, primal, and transmutation traits.</p><h2 class="title">Specialization Ability<span style="float:right">Level 7</span></h2><p>Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. The frog's tongue attack and deer's antler attack gain reach 10 feet. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p><h2 class="title">Raging Resistance<span style="float:right">Level 9</span></h2><p>You resist piercing and slashing damage.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从表 3-3 中选择一种与你所选动物最相符的动物本能。</p>
<h2>表 3-3: 动物本能</h2> <table class="pf2e"> <thead> <tr> <th>动物</th> <th>攻击</th> <th>伤害</th> <th>特征</th> </tr> </thead> <tbody> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.vlRvOQS1HZZqSyh7]{猿 Ape}</td> <td>拳击 Fist</td> <td>1d10 钝击</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.uGY2yddm8mZx8Yo2]{熊 Bear}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>无武装</td> </tr> <tr> <td>熊 Bear (续)</td> <td>爪抓 Claw</td> <td>1d6 挥砍</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.31sPXwmEbbcvgsM9]{牛 Bull}</td> <td>角顶 Horn</td> <td>1d10 穿刺</td> <td>推离,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.vCNtX2LwlemhA3tu]{猫 Cat}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>无武装</td> </tr> <tr> <td>猫 Cat (续)</td> <td>Claw</td> <td>1d6 挥砍</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.RQUJgDjJODO775qb]{鹿 Deer}</td> <td>角撞 Antler</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.CXZwt1e6ManeBaFV]{蛙 Frog}</td> <td>颚咬 Jaws</td> <td>1d10 钝击</td> <td>无武装</td> </tr> <tr> <td>蛙 Frog (续)</td> <td>舌击 Tongue</td> <td>1d4 钝击</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.OJmI1L4dhQfz8vze]{鲨 Shark}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.pIYWMCNnYDQfSRQh]{蛇 Snake}</td> <td>牙咬 Fangs</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.xX6KnYYgHlPGoTG6]{狼 Wolf}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>绊摔,无武装</td> </tr> </tbody> </table> <h2 class="title">禁忌 Anathema</h2> <p>对你的本能而言,对你所选种类的动物表现出明显的不尊重是一大禁忌,另外一大禁忌是在狂暴时使用武器。</p> <h2 class="title">兽性狂暴 [本能能力] Bestial Rage [Instinct Ability]</h2> <p>狂暴时,你获得所选动物的无武装攻击。具体攻击类型、伤害以及特征见表3-3:动物本能。这些攻击都属于格斗(brawling)武器组。你的狂暴行动获得部分变形、原能、变化特征。</p> <h2 class="title">专精能力 Specialization Ability<span style="float:right">7级</span></h2> <p>你所选动物提供的无武装攻击的伤害骰型号上升一级,狂暴为该无武装攻击提供的额外伤害由2点提高到5点。蛙的舌击(tongue)和鹿的角撞(antler)获得10尺触及范围。若你拥有高等武器专精,狂暴为该无武装攻击提供的额外伤害由5点提高到12点。</p> <h2 class="title">狂暴抗性 Raging Resistance<span style="float:right">9级</span></h2> <p>你可抵抗穿刺和挥砍伤害。</p> |
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from Table 3-3: Animal Instincts that best matches your chosen animal.</p>
<tr> <td>Ape</td> </tr> </tr> <tr> <td>Shark</td> <td>Jaws</td> <td>1d10 P</td> <td>Grapple, unarmed</td> </tr> <tr> <td>Snake</td> <td>Fangs</td> <td>1d10 P</td> <td>Grapple, unarmed</td> </tr> <tr> <td>Wolf</td> <td>Jaws</td> <td>1d10 P</td> <td>Trip, unarmed</td> </tr> </tbody> </table> <h2 class="title">Anathema</h2> <p>Flagrantly disrespecting an animal of your chosen kind is anathema to your instinct, as is using weapons while raging.</p> <h2 class="title">Bestial Rage (Instinct Ability)</h2> <p>When you Rage, you gain your chosen animal's unarmed attack (or attacks). The specific attack gained, the damage it deals, and its traits are listed on Table 3-3: Animal Instincts. These attacks are in the brawling group. Your Rage action gains the morph, primal, and transmutation traits.</p> <h2 class="title">Specialization Ability<span style="float:right">Level 7</span></h2> <p>Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. The frog's tongue attack and deer's antler attack gain reach 10 feet. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p> <h2 class="title">Raging Resistance<span style="float:right">Level 9</span></h2> |
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<p>The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. Cultures that revere vicious animals (such as apes or bears) give rise to barbarians with this instinct. You might also be at war with an uncontrollable, animalistic side of your personality, or you might be a descendant of a werewolf or another werecreature. Select an animal from Table 3-3: Animal Instincts that best matches your chosen animal.</p>
<h2>Table 3-3: Animal Instincts</h2> <table class="pf2e"> <thead> <tr> <th>Animal</th> <th>Attack</th> <th>Damage</th> <th>Traits</th> </tr> </thead> <tbody> <tr> <td>Ape</td> <td>Fist</td> <td>1d10 B</td> <td>Grapple, unarmed</td> </tr> <tr> <td>Bear</td> <td>Jaws</td> <td>1d10 P</td> <td>Unarmed</td> </tr> <tr> <td>Bear (continued)</td> <td>Claw</td> <td>1d6 S</td> <td>Agile, unarmed</td> </tr> <tr> <td>Bull</td> <td>Horn</td> <td>1d10 P</td> <td>Shove, unarmed</td> </tr> <tr> <td>Cat</td> <td>Jaws</td> <td>1d10 P</td> <td>Unarmed</td> </tr> <tr> <td>Cat (continued)</td> <td>Claw</td> <td>1d6 S</td> <td>Agile, unarmed</td> </tr> <tr> <td>Deer</td> <td>Antler</td> <td>1d10 P</td> <td>Grapple, unarmed</td> </tr> <tr> <td>Frog</td> <td>Jaws</td> <td>1d10 B</td> <td>Unarmed</td> </tr> <tr> <td>Frog (continued)</td> <td>Tongue</td> <td>1d4 B</td> <td>Agile, unarmed</td> </tr> <tr> <td>Shark</td> <td>Jaws</td> <td>1d10 P</td> <td>Grapple, unarmed</td> </tr> <tr> <td>Snake</td> <td>Fangs</td> <td>1d10 P</td> <td>Grapple, unarmed</td> </tr> <tr> <td>Wolf</td> <td>Jaws</td> <td>1d10 P</td> <td>Trip, unarmed</td> </tr> </tbody> </table> <h2 class="title">Anathema</h2> <p>Flagrantly disrespecting an animal of your chosen kind is anathema to your instinct, as is using weapons while raging.</p> <h2 class="title">Bestial Rage (Instinct Ability)</h2> <p>When you Rage, you gain your chosen animal's unarmed attack (or attacks). The specific attack gained, the damage it deals, and its traits are listed on Table 3-3: Animal Instincts. These attacks are in the brawling group. Your Rage action gains the morph, primal, and transmutation traits.</p> <h2 class="title">Specialization Ability<span style="float:right">Level 7</span></h2> <p>Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. The frog's tongue attack and deer's antler attack gain reach 10 feet. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p> <h2 class="title">Raging Resistance<span style="float:right">Level 9</span></h2> <p>You resist piercing and slashing damage.</p>
<p>在你狂暴时,荒野掠食者的怒气充斥你的内心,让你获得凶猛的无武装攻击。尊崇猛兽(比如猿或熊)的文化中可能催生拥有此本能的野蛮人。你可能还要与你性格中不受控制的兽性作斗争,或者你可能是狼人或其他兽化人的后代。从表 3-3 中选择一种与你所选动物最相符的动物本能。</p>
<h2>表 3-3: 动物本能</h2> <table class="pf2e"> <thead> <tr> <th>动物</th> <th>攻击</th> <th>伤害</th> <th>特征</th> </tr> </thead> <tbody> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.vlRvOQS1HZZqSyh7]{猿 Ape}</td> <td>拳击 Fist</td> <td>1d10 钝击</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.uGY2yddm8mZx8Yo2]{熊 Bear}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>无武装</td> </tr> <tr> <td>熊 Bear (续)</td> <td>爪抓 Claw</td> <td>1d6 挥砍</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.31sPXwmEbbcvgsM9]{牛 Bull}</td> <td>角顶 Horn</td> <td>1d10 穿刺</td> <td>推离,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.vCNtX2LwlemhA3tu]{猫 Cat}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>无武装</td> </tr> <tr> <td>猫 Cat (续)</td> <td>Claw</td> <td>1d6 挥砍</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.RQUJgDjJODO775qb]{鹿 Deer}</td> <td>角撞 Antler</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.CXZwt1e6ManeBaFV]{蛙 Frog}</td> <td>颚咬 Jaws</td> <td>1d10 钝击</td> <td>无武装</td> </tr> <tr> <td>蛙 Frog (续)</td> <td>舌击 Tongue</td> <td>1d4 钝击</td> <td>灵巧,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.OJmI1L4dhQfz8vze]{鲨 Shark}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.pIYWMCNnYDQfSRQh]{蛇 Snake}</td> <td>牙咬 Fangs</td> <td>1d10 穿刺</td> <td>擒拿,无武装</td> </tr> <tr> <td>@UUID[Compendium.pf2e.classfeatures.Item.xX6KnYYgHlPGoTG6]{狼 Wolf}</td> <td>颚咬 Jaws</td> <td>1d10 穿刺</td> <td>绊摔,无武装</td> </tr> </tbody> </table> <h2 class="title">禁忌 Anathema</h2> <p>对你的本能而言,对你所选种类的动物表现出明显的不尊重是一大禁忌,另外一大禁忌是在狂暴时使用武器。</p> <h2 class="title">兽性狂暴 [本能能力] Bestial Rage [Instinct Ability]</h2> <p>狂暴时,你获得所选动物的无武装攻击。具体攻击类型、伤害以及特征见表3-3:动物本能。这些攻击都属于格斗(brawling)武器组。你的狂暴行动获得部分变形、原能、变化特征。</p> <h2 class="title">专精能力 Specialization Ability<span style="float:right">7级</span></h2> <p>你所选动物提供的无武装攻击的伤害骰型号上升一级,狂暴为该无武装攻击提供的额外伤害由2点提高到5点。蛙的舌击(tongue)和鹿的角撞(antler)获得10尺触及范围。若你拥有高等武器专精,狂暴为该无武装攻击提供的额外伤害由5点提高到12点。</p> <h2 class="title">狂暴抗性 Raging Resistance<span style="float:right">9级</span></h2> <p>你可抵抗穿刺和挥砍伤害。</p> |
<p><strong>Instinct Ability—Bestial Rage</strong> While raging, you gain your chosen animal's unarmed attack (or attacks), but you're unable to use weapons. The specific attack gained, the damage it deals, and its traits are listed in the Animal Instincts table. These attacks are in the brawling group. Your Rage action gains the morph and primal traits.</p>
<p><strong>Specialization Ability (7th)</strong> Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal's unarmed attacks. If you have greater weapon specialization, increase the damage from Rage from 5 to 12 for your chosen animal's unarmed attacks.</p>
<p><strong>Raging Resistance (9th)</strong> You resist piercing and slashing damage.</p><h2>Animal Instincts</h2><table class="pf2e"><thead><tr><th>Animal</th><th>Attack</th><th>Damage</th><th>Traits</th></tr></thead><tbody><tr><td>Ankylosaurus</td><td>Tail</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Ant</td><td>Mandibles</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Ape</td><td>Fist</td><td>1d10 B</td><td>Grapple, unarmed</td></tr><tr><td>Bat</td><td>Fangs</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bat (Continued)</td><td>Wings</td><td>1d4 P</td><td>Parry, unarmed</td></tr><tr><td>Bear</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bear (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Bird</td><td>Beak</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Bird (Continued)</td><td>Talon</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Brontosaurus</td><td>Tail</td><td>1d10 B</td><td>Trip, unarmed</td></tr><tr><td>Bull</td><td>Horn</td><td>1d10 P</td><td>Shove, unarmed</td></tr><tr><td>Cat</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Cat (continued)</td><td>Claw</td><td>1d6 S</td><td>Agile, unarmed</td></tr><tr><td>Crab</td><td>Claw</td><td>1d10 B</td><td>Razing, unarmed</td></tr><tr><td>Crab (Continued)</td><td>Claw</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Crocodile</td><td>Jaws</td><td>1d10 P</td><td>Unarmed</td></tr><tr><td>Crocodile (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Deer</td><td>Antler</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Frog</td><td>Jaws</td><td>1d10 B</td><td>Unarmed</td></tr><tr><td>Frog (continued)</td><td>Tongue</td><td>1d4 B</td><td>Agile, unarmed</td></tr><tr><td>Orca</td><td>Jaws</td><td>1d8 P</td><td>Forceful, unarmed</td></tr><tr><td>Scorpion</td><td>Stinger</td><td>1d6 P</td><td>Reach, unarmed, venomous</td></tr><tr><td>Scorpion (Continued)</td><td>Pincer</td><td>1d4 S</td><td>Parry, unarmed</td></tr><tr><td>Seal</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Shark</td><td>Jaws</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Snake</td><td>Fangs</td><td>1d10 P</td><td>Grapple, unarmed</td></tr><tr><td>Spider</td><td>Fangs</td><td>1d8 P</td><td>Grapple, unarmed, venomous</td></tr><tr><td>Spider (Continued)</td><td>Web</td><td>Special*</td><td>Range increment 15 feet</td></tr><tr><td>Tyrannosaurus</td><td>Jaws</td><td>1d8 P</td><td>Deadly d12, unarmed</td></tr><tr><td>Tyrannosaurus (Continued)</td><td>Tail</td><td>1d6 B</td><td>Agile, unarmed</td></tr><tr><td>Wasp</td><td>Stinger</td><td>1d4 P</td><td>Backstabber, deadly d8, unarmed, venomous</td></tr><tr><td>Wolf</td><td>Jaws</td><td>1d10 P</td><td>Trip, unarmed</td></tr></tbody></table><p>*The spider's web attack deals no damage, but the target takes a –10-foot circumstance penalty to its Speeds for 1 round on a hit. If a target is hit a second time by the same character's web attack while they have this penalty, they're instead @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} until they succeed at a check to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} against your class DC.</p>
<p><strong>本能能力—兽性狂暴</strong> 狂暴时,你获得所选动物的无武装攻击,但你会变得无法使用武器。具体攻击类型、伤害以及特征列举在动物本能表中。这些攻击都属于搏击武器组。你的狂暴动作获得化形和原能特征。</p>
<p><strong>专精能力(7级)</strong> 你所选动物提供的无武装攻击的伤害骰骰面上升一级,狂暴为该无武装攻击提供的额外伤害由2点提高到5点。若你拥有高等武器专精,狂暴为该无武装攻击提供的额外伤害由5点提高到12点。</p>
<p><strong>狂暴抗力(9级)</strong> 你可抵抗穿刺和挥砍伤害。</p><h2>动物本能 Animal Instincts</h2><table class="pf2e"><thead><tr><th>动物</th><th>攻击</th><th>伤害</th><th>特征</th></tr></thead><tbody><tr><td>甲龙</td><td>尾击</td><td>1d10 B</td><td>拆毁,无武装</td></tr><tr><td>蚂蚁</td><td>虫颚</td><td>1d10 P</td><td>擒抱,无武装</td></tr><tr><td>猿</td><td>拳击</td><td>1d10 B</td><td>擒抱,无武装</td></tr><tr><td>蝙蝠</td><td>尖牙</td><td>1d10 P</td><td>无武装</td></tr><tr><td>蝙蝠</td><td>翼击</td><td>1d4 P</td><td>格挡,无武装</td></tr><tr><td>熊</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>熊</td><td>爪抓</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>飞鸟</td><td>喙啄</td><td>1d10 P</td><td>无武装</td></tr><tr><td>飞鸟</td><td>脚爪</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>雷龙</td><td>尾击</td><td>1d10 B</td><td>摔绊,无武装</td></tr><tr><td>牛</td><td>角刺</td><td>1d10 P</td><td>推撞,无武装</td></tr><tr><td>猫</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>猫</td><td>爪抓</td><td>1d6 S</td><td>灵巧,无武装</td></tr><tr><td>螃蟹</td><td>爪抓</td><td>1d10 B</td><td>拆毁,无武装</td></tr><tr><td>螃蟹</td><td>爪抓</td><td>1d4 S</td><td>格挡,无武装</td></tr><tr><td>鳄鱼</td><td>颚咬</td><td>1d10 P</td><td>无武装</td></tr><tr><td>鳄鱼</td><td>尾击</td><td>1d6 B</td><td>灵巧,无武装</td></tr><tr><td>鹿</td><td>鹿角</td><td>1d10 P</td><td>擒抱,无武装</td></tr><tr><td>蛙</td><td>颚咬</td><td>1d10 B</td><td>无武装</td></tr><tr><td>蛙</td><td>舌击</td><td>1d4 B</td><td>灵巧,无武装</td></tr><tr><td>虎鲸</td><td>颚咬</td><td>1d8 P</td><td>叠劲,无武装</td></tr><tr><td>蝎子</td><td>钉刺</td><td>1d6 P</td><td>长触及,无武装,毒性</td></tr><tr><td>蝎子</td><td>螯钳</td><td>1d4 S</td><td>格挡,无武装</td></tr><tr><td>海豹</td><td>颚咬</td><td>1d10 P</td><td>擒抱,无武装</td></tr><tr><td>鲨</td><td>颚咬</td><td>1d10 P</td><td>擒抱,无武装</td></tr><tr><td>蛇</td><td>尖牙</td><td>1d10 P</td><td>擒抱,无武装</td></tr><tr><td>蜘蛛</td><td>尖牙</td><td>1d8 P</td><td>擒抱,无武装,毒性</td></tr><tr><td>蜘蛛</td><td>蛛网</td><td>特殊*</td><td>射程增量15尺</td></tr><tr><td>暴龙</td><td>颚咬</td><td>1d8 P</td><td>致命d12,无武装</td></tr><tr><td>暴龙</td><td>尾击</td><td>1d6 B</td><td>灵巧,无武装</td></tr><tr><td>黄蜂</td><td>钉刺</td><td>1d4 P</td><td>背刺,致命d8,无武装,毒性
</td></tr><tr><td>狼</td><td>颚咬</td><td>1d10 P</td><td>摔绊,无武装</td></tr></tbody></table><p>*蜘蛛的蛛网打击不会造成伤害,但在命中时目标会在1轮内于速度上受到-10尺环境减值。若处于该减值下的目标被同一角色的蛛网攻击再次命中,其会改为陷入@UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe],直到成功通过一次对抗你职业DC的@UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]检定。</p>