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Kuroni
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<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> @UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{迷雾术 Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操纵水位 Control Water}, 6环: @UUID[Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da]{闪电链 Chain Lightning}, 7环: @UUID[Compendium.pf2e.spells-srd.Item.m2xFMNyQiUKQDRaj]{辟能圣盾 Energy Aegis}, 8环: @UUID[Compendium.pf2e.spells-srd.Item.8hKW4mWQyLnkHVta]{大旋风 Whirlwind}, 9环: @UUID[Compendium.pf2e.spells-srd.Item.r4HLQcYwB62bTayl]{复仇风暴 Storm of Vengeance}</p> <p><strong>启示法术</strong></p> <ul> <li>初始 @UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch};</li> <li>进阶 @UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst};</li> <li>高等 @UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</li> </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@ <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@ <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@ <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p> |
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String updated in the repository |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @template[emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @template[emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @template[emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> @UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{迷雾术 Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操纵水位 Control Water}, 6环: @UUID[Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da]{闪电链 Chain Lightning}, 7环: @UUID[Compendium.pf2e.spells-srd.Item.m2xFMNyQiUKQDRaj]{辟能圣盾 Energy Aegis}, 8环: @UUID[Compendium.pf2e.spells-srd.Item.8hKW4mWQyLnkHVta]{大旋风 Whirlwind}, 9环: @UUID[Compendium.pf2e.spells-srd.Item.r4HLQcYwB62bTayl]{复仇风暴 Storm of Vengeance}</p> <p><strong>启示法术</strong></p> <ul> <li>初始 @UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch};</li> <li>进阶 @UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst};</li> <li>高等 @UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</li> </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@ <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@ <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@ <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p> |
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String updated in the repository |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <p><strong>启示法术</strong></p> <ul> <li>初始 <li>进阶 <li>高等 </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p> |
sakusenerio
Translation replaced |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <em>@UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}</em>, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{ <p><strong>启示法术</strong></p> <ul> <li>初始 <em>@UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch}</em>;</li> <li>进阶 <em>@UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst}</em>;</li> <li>高等 <em>@UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</em></li> </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p> |
Kuroni
Translation replaced |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <em>@UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}</em>, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{造雾术 Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操 <p><strong>启示法术</strong></p> <ul> <li>初始 <em>@UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch}</em>;</li> <li>进阶 <em>@UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst}</em>;</li> <li>高等 <em>@UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</em></li> </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p> |
Kuroni
Translation replaced |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <em>@UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}</em>, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{ <p><strong>启示法术</strong></p> <ul> <li>初始 <em>@UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch}</em>;</li> <li>进阶 <em>@UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst}</em>;</li> <li>高等 <em>@UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</em></li> </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p> |
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String updated in the repository |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <em>@UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}</em>, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{隐雾术 Obscuring Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操控水位 Control Water}, 6环: @UUID[Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da]{闪电链 Chain Lightning}, 7环: @UUID[Compendium.pf2e.spells-srd.Item.m2xFMNyQiUKQDRaj]{辟能圣盾 Energy Aegis}, 8环: @UUID[Compendium.pf2e.spells-srd.Item.8hKW4mWQyLnkHVta]{大旋风 Whirlwind}, 9环: @UUID[Compendium.pf2e.spells-srd.Item.r4HLQcYwB62bTayl]{复仇风暴 Storm of Vengeance}</p> <p><strong>启示法术</strong></p> <ul> <li>初始 <em>@UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch}</em>;</li> <li>进阶 <em>@UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst}</em>;</li> <li>高等 <em>@UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</em></li> </ul> <p><strong>关联领域</strong> 气,水,雷电</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到 |
Kuroni
Translation changed |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <em>@UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}</em>, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{隐雾术 Obscuring Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操控水位 Control Water}, 6环: @UUID[Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da]{闪电链 Chain Lightning}, 7环: @UUID[Compendium.pf2e.spells-srd.Item.m2xFMNyQiUKQDRaj]{辟能圣盾 Energy Aegis}, 8环: @UUID[Compendium.pf2e.spells-srd.Item.8hKW4mWQyLnkHVta]{大旋风 Whirlwind}, 9环: @UUID[Compendium.pf2e.spells-srd.Item.r4HLQcYwB62bTayl]{复仇风暴 Storm of Vengeance}</p> <p><strong>启示法术</strong></p> <ul> <li>初始 <em>@UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch}</em>;</li> <li>进阶 <em>@UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst}</em>;</li> <li>高等 <em>@UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</em></li> </ul> <p><strong>关联领域</strong> 气,水,雷电 <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到[[/r 1d6[electricity]]]伤害。正常来说,这不影响你碰触的生物。</p> |
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String updated in the repository |
<p>The fury of the wind and waves pounds in your heart, whether your power flows from natural storms, a conduit to the elemental Planes of Air and Water, or through reverence of deities such as Gozreh, the tengu god of storms Hei Feng, the demon lord Dagon, or the elemental lords of air and water.</p>
<p><strong>Mystery Benefit</strong></p> <p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p> <p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p> <p><strong>Trained Skill</strong> Nature</p> <p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p> <p><strong>Revelation Spells</strong></p> <ul> <li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li> <li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li> <li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li> </ul> <p><strong>Related Domains</strong> Air, Water, Lightning</p> <h3>Curse of the Perpetual Storm</h3> <p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p> <p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p> <h4>Minor Curse</h4> <p>An aura of a whirling storm whips up in a @Template[type:emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p> <p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p> <h4>Moderate Curse</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p> <p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p> <h4>Major Curse (11th)</h4> <p>Your minor curse's aura expands to a @Template[type:emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p> <p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>先知的神力并非来自某一位神祗。这股力量可来自于既定概念或理想,可来自于多个领域重叠神祇的共同关注,可来自于同一个某个神力危险的直连。这被称为先知的秘示域,是不属于任何单一神明的神力之源。</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p> <p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p> <p><strong>秘示域增益 Mystery Benefit</strong></p> <p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p> <p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p> <p><strong>受训技能</strong> 自然</p> <p><strong>授予法术</strong> <em>@UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}</em>, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{隐雾术 Obscuring Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操控水位 Control Water}, 6环: @UUID[Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da]{闪电链 Chain Lightning}, 7环: @UUID[Compendium.pf2e.spells-srd.Item.m2xFMNyQiUKQDRaj]{辟能圣盾 Energy Aegis}, 8环: @UUID[Compendium.pf2e.spells-srd.Item.8hKW4mWQyLnkHVta]{大旋风 Whirlwind}, 9环: @UUID[Compendium.pf2e.spells-srd.Item.r4HLQcYwB62bTayl]{复仇风暴 Storm of Vengeance}</p> <p><strong>启示法术</strong></p> <ul> <li>初始 <em>@UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch}</em>;</li> <li>进阶 <em>@UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst}</em>;</li> <li>高等 <em>@UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</em></li> </ul> <p><strong>关联领域</strong> 雷电、水</p> <h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3> <p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果: 风暴秘示域诅咒}</p> <p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p> <h4>低阶诅咒 Minor Curse</h4> <p>一股旋风灵光在你周围@Template[type:emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p> <p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p> <h4>中阶诅咒 Moderate Curse</h4> <p>低阶诅咒的灵光范围扩大到@Template[type:emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p> <p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p> <h4>高阶诅咒(11级) Major Curse (11th)</h4> <p>低阶诅咒的灵光范围扩大到了@Template[type:emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p> <p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到[[/r 1d6[electricity]]]伤害。正常来说,这不影响你碰触的生物。</p> |
<p><strong>Mystery Benefit</strong></p>
<p>You can see perfectly through wind and water, and you send electric charges through both air and water. You never take penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be concealed from you.</p>
<p>When you deal physical damage with a non-cantrip air or water spell, you deal an additional 1 electricity damage per spell level.</p>
<p><strong>Trained Skill</strong> Nature</p>
<p><strong>Granted Spells </strong>cantrip: <em>@Compendium[pf2e.spells-srd.kBhaPuzLUSwS6vVf]{Electric Arc}, </em>1st: @Compendium[pf2e.spells-srd.g8QqHpv2CWDwmIm1]{Gust of Wind}, 2nd: @Compendium[pf2e.spells-srd.9XHmC2JgTUIQ1CCm]{Obscuring Mist}, 3rd: @Compendium[pf2e.spells-srd.T4QKmtYPeCgYxVGe]{Crashing Wave}, 4th: @Compendium[pf2e.spells-srd.b5sGjGlBf58f8jn0]{Air Walk}, 5th: @Compendium[pf2e.spells-srd.zfn5RqAdF63neqpP]{Control Water}, 6th: @Compendium[pf2e.spells-srd.TDNlDWbYb58Y55Da]{Chain Lightning}, 7th: @Compendium[pf2e.spells-srd.m2xFMNyQiUKQDRaj]{Energy Aegis}, 8th: @Compendium[pf2e.spells-srd.8hKW4mWQyLnkHVta]{Whirlwind}, 9th: @Compendium[pf2e.spells-srd.r4HLQcYwB62bTayl]{Storm of Vengeance}</p>
<p><strong>Revelation Spells</strong></p>
<ul>
<li>Initial <em>@Compendium[pf2e.spells-srd.EzB9i7R6aBRAtJCh]{Tempest Touch}</em>;</li>
<li>Advanced <em>@Compendium[pf2e.spells-srd.LFSwMtQVP05EzlZe]{Thunderburst}</em>;</li>
<li>Greater <em>@Compendium[pf2e.spells-srd.zhqnMOVPzVvWSUbC]{Tempest Form}</em></li>
</ul>
<p><strong>Related Domains</strong> Air, Water, Lightning</p>
<h3>Curse of the Perpetual Storm</h3>
<p>@Compendium[pf2e.feat-effects.I0g5oaSwaqZ8fFAV]{Effect: Tempest Curse}</p>
<p>You are the center of your own tiny tempest, ever surrounded by wind and rain that worsens the more you tap into your elemental powers. Even when you are calm and at rest, your hair and clothing are blown about by gentle winds, you are slightly damp, and your touch often comes with a static shock.</p>
<h4>Minor Curse</h4>
<p>An aura of a whirling storm whips up in a @Template[emanation|distance:5] around you and in your space. The aura puts out small non-magical fires 1 round after they're lit or brought into your aura.</p>
<p>Electrical energy builds up within your storm, turning you into a lightning rod; you gain weakness 2 to electricity, and electricity spells or effects that have additional effects for a creature wearing or holding metal treat you as though you were wearing metal.</p>
<h4>Moderate Curse</h4>
<p>Your minor curse's aura expands to a @Template[emanation|distance:10] and carries rain on the winds. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target you or originate from you.</p>
<p>Your weakness to electricity increases to 5 or half your level, whichever is greater, but torrential rain grants you an equal amount of fire resistance.</p>
<h4>Major Curse (11th)</h4>
<p>Your minor curse's aura expands to a @Template[emanation|distance:15] and grows stronger. High winds blowing outward in the aura impede creatures' progress. The aura is difficult terrain for Large and smaller creatures on the ground, and for Huge or smaller flying creatures. You aren't affected by this difficult terrain.</p>
<p>The electricity arcing through you becomes dangerous. Any creature that touches you or damages you with an unarmed melee attack or non-reach melee weapon takes [[/r {1d6}[electricity]]]{1d6 electricity damage}. As normal, this doesn’t affect creatures you touch.</p>
<p>你的秘示域可能是神明对泛神论者奉献的回报,对某个特定主义的尊崇,或和某个神力之源的链接。不管其起源和本质如何,你的秘示域都将决定你能施放的启示法术和萦绕汝身的先知诅咒。你会习得秘示域关联的技能,获得一个戏法,获得一系列秘示域相关的神术知识和技巧。</p>
<p>风浪的狂怒在你心中激荡,你的力量或来自自然伟力,或来自气元素与水元素的位面,或来自对下列神祇的崇敬:哥兹莱,天狗风神黑风,恶魔领主大衮,气元素领主或风元素领主。</p>
<p><strong>秘示域增益 Mystery Benefit</strong></p>
<p>你能够完全看穿风和水,并在风水之间激射雷电。你不会因风、雨、雾、类似天降物而受到察觉减值,也不会因液面阻挡或处于水下而受到察觉减值,以上这些状况也不会对你的观察目标提供任何隐蔽。</p>
<p>当你用非戏法的气或水法术造成物理伤害时,额外造成每法术环级1点电击伤害。</p>
<p><strong>受训技能</strong> 自然</p>
<p><strong>授予法术</strong> @UUID[Compendium.pf2e.spells-srd.Item.kBhaPuzLUSwS6vVf]{电弧击 Electric Arc}, 1环: @UUID[Compendium.pf2e.spells-srd.Item.g8QqHpv2CWDwmIm1]{造风术 Gust of Wind}, 2环: @UUID[Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm]{迷雾术 Mist}, 3环: @UUID[Compendium.pf2e.spells-srd.Item.T4QKmtYPeCgYxVGe]{汹涌波涛 Crashing Wave}, 4环: @UUID[Compendium.pf2e.spells-srd.Item.b5sGjGlBf58f8jn0]{空中行走 Air Walk}, 5环: @UUID[Compendium.pf2e.spells-srd.Item.zfn5RqAdF63neqpP]{操纵水位 Control Water}, 6环: @UUID[Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da]{闪电链 Chain Lightning}, 7环: @UUID[Compendium.pf2e.spells-srd.Item.m2xFMNyQiUKQDRaj]{辟能圣盾 Energy Aegis}, 8环: @UUID[Compendium.pf2e.spells-srd.Item.8hKW4mWQyLnkHVta]{大旋风 Whirlwind}, 9环: @UUID[Compendium.pf2e.spells-srd.Item.r4HLQcYwB62bTayl]{复仇风暴 Storm of Vengeance}</p>
<p><strong>启示法术</strong></p>
<ul>
<li>初始 @UUID[Compendium.pf2e.spells-srd.Item.EzB9i7R6aBRAtJCh]{风暴之触 Tempest Touch};</li>
<li>进阶 @UUID[Compendium.pf2e.spells-srd.Item.LFSwMtQVP05EzlZe]{轰天雷 Thunderburst};</li>
<li>高等 @UUID[Compendium.pf2e.spells-srd.Item.zhqnMOVPzVvWSUbC]{风暴形态 Tempest Form}</li>
</ul>
<p><strong>关联领域</strong> 气,水,雷电</p>
<h3>无尽风暴诅咒 Curse of the Perpetual Storm</h3>
<p>@UUID[Compendium.pf2e.feat-effects.Item.I0g5oaSwaqZ8fFAV]{效果
::风暴秘示域诅咒}</p><p>你就是这个小型风暴的暴风眼,你越是深入使用元素力量,环绕你的雨和风就越强大。即便是休息的时候,你的毛发和衣服也会飘扬而起,浑身潮气,你的触摸也总是带有微弱的电击。</p>
<h4>低阶诅咒 Minor Curse</h4>
<p>一股旋风灵光在你周围@Template[emanation|distance:5]{5尺弥漫}范围中不断旋转。在你点燃或靠近小型非魔法火焰1轮后,火焰会自动熄灭。</p>
<p>这股风雨产生了电能,将你变成了发光棒;你获得2点电击弱点,对穿戴持握金属的目标有额外效果的法术或效果会将你视为穿戴有金属而产生额外效果。</p>
<h4>中阶诅咒 Moderate Curse</h4>
<p>低阶诅咒的灵光范围扩大到@Template[emanation|distance:10]{10尺弥漫},且携带有雨水。瞄准你或以你为源点的物理弹药远程攻击因该风雨灵光受到-2环境减值。</p>
<p>你获得5点或等级一半的电击弱点,取其高者,不过与此同时风雨也提供给你等量的火焰抗力。</p>
<h4>高阶诅咒(11级) Major Curse (11th)</h4>
<p>低阶诅咒的灵光范围扩大到了@Template[emanation|distance:15]{15尺弥漫},愈加强烈。你身上迸发出的风力能够阻止人物靠近。对于站在地面的大型或更小生物而言,和对于飞行的超大或更小生物而言,灵光内为困难地形。你不受自己的灵光困难地形影响。</p>
<p>你身上的电弧已十分危险,任何触碰(包括法术接触攻击或近战无武装攻击)你的生物都会受到@Damage[1d6[electricity]]伤害。正常来说,这不影响你碰触的生物。</p>