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<h2 class="no-toc">A6. Loading Platform</h2> <p class="read-aloud">Several sloping ramps lead to a six-foot-high wooden loading platform that spans half the workspace. Six ten-foot-wide bay doors line the west wall, and the platform is covered in hundreds of old scuff marks from wooden and metal wagon wheels.</p> <p>Two small clocks lie near the northernmost door; both are wound but have been stopped at 2:02:07.</p> <p><strong>Clockwork Sphinx Tracks</strong>: A player character who succeeds at a @Check[type:survival|dc:15] check can see deep, parallel gouges in the planks left by sharp metal tools - or perhaps thick claws - on the platform among the many scuff marks left by wagons over the years. With a critical success, the character determines from the splintered wood that the gouges were left recently by a large creature with sharp metal claws. (These marks were left by Kosowana's flying clockwork sphinx, which Swee Pup and Masu may have described as a "flying metal cat" to the party.)</p> <p><strong>XP Award</strong>: If they locate the tracks, award each player character 30 XP.</p>
<h2 class="no-toc">A6. 装卸平台 Loading Platform</h2>
<p class="read-aloud">几个倾斜的坡道通向一个6英尺高的木制装卸平台,它横跨了有半个工作区。西墙上有一排十六英尺宽的隔门。平台上布满了数百条木制和金属货车车轮留下的压痕。</p> <p>在最北端的门附近有两口小钟,它们都上好了发条,但指针都停留在了2:02:07。</p> <p><strong>发条斯芬克斯的痕迹:</strong>玩家角色如果通过@Check[type:survival|dc:15]检定,可以发现在平台木板上的众多车轮印之间有锋利的金属工具(也可能是锋利的爪子)留下深深的平行凹槽。这些痕迹是科索瓦纳的发条斯芬克斯留下的,扫弟和马苏可能会在向队伍讲述事情经过时将其描述为“飞行铁猫”。</p> <p><strong>XP 奖励:</strong>如果找到痕迹,奖励每个玩家 30 XP。</p> |
None
Source string changed |
<h2 class="no-toc">A6. Loading Platform</h2> <p class="read-aloud">Several sloping ramps lead to a six-foot-high wooden loading platform that spans half the workspace. Six ten-foot-wide bay doors line the west wall, and the platform is covered in hundreds of old scuff marks from wooden and metal wagon wheels.</p> <p>Two small clocks lie near the northernmost door; both are wound but have been stopped at 2:02:07.</p> <p><strong>Clockwork Sphinx Tracks</strong>: A player character who succeeds at a @Check[type:survival|dc:15] check can see deep, parallel gouges in the planks left by sharp metal tools - or perhaps thick claws - on the platform among the many scuff marks left by wagons over the years. With a critical success, the character determines from the splintered wood that the gouges were left recently by a large creature with sharp metal claws. (These marks were left by Kosowana's flying clockwork sphinx, which Swee Pup and Masu may have described as a "flying metal cat" to the party.)</p> <p><strong>XP Award</strong>: If they locate the tracks, award each player character 30 XP.</p> |
Kuroni
Translation changed |
<h2 class="no-toc">A6. Loading Platform</h2>
<p class="read-aloud">Several sloping ramps lead to a six-foot-high wooden loading platform that spans half the workspace. Six ten-foot-wide bay doors line the west wall, and the platform is covered in hundreds of old scuff marks from wooden and metal wagon wheels.</p> <p>Two small clocks lie near the northernmost door; both are wound but have been stopped at 2:02:07.</p> <p><strong>Clockwork Sphinx Tracks</strong>: A player character who succeeds at a @Check[type:survival|dc:15] check can see deep, parallel gouges in the planks left by sharp metal tools - or perhaps thick claws - on the platform among the many scuff marks left by wagons over the years. With a critical success, the character determines from the splintered wood that the gouges were left recently by a large creature with sharp metal claws. (These marks were left by Kosowana's flying clockwork sphinx, which Swee Pup and Masu may have described as a "flying metal cat" to the party.)</p> <p><strong>XP Award</strong>: If they locate the tracks, award each player character 30 XP.</p>
<h2 class="no-toc">A6. 装卸平台 Loading Platform</h2>
<p class="read-aloud">几个倾斜的坡道通向一个6英尺高的木制装卸平台,它横跨了有半个工作区。西墙上有一排十六英尺宽的隔门。平台上布满了数百条木制和金属货车车轮留下的压痕。</p> <p>在最北端的门附近有两口小钟,它们都上好了发条,但指针都停留在了2:02:07。</p> <p><strong>发条斯芬克斯的痕迹:</strong>玩家角色如果通过 <p><strong>XP 奖励:</strong>如果找到痕迹,奖励每个玩家 30 XP。</p> |
None
String updated in the repository |
<h2 class="no-toc">A6. Loading Platform</h2>
<p class="read-aloud">Several sloping ramps lead to a six-foot-high wooden loading platform that spans half the workspace. Six ten-foot-wide bay doors line the west wall, and the platform is covered in hundreds of old scuff marks from wooden and metal wagon wheels.</p> <p>Two small clocks lie near the northernmost door; both are wound but have been stopped at 2:02:07.</p> <p><strong>Clockwork Sphinx Tracks</strong>: A player character who succeeds at a @Check[type:survival|dc:15] check can see deep, parallel gouges in the planks left by sharp metal tools - or perhaps thick claws - on the platform among the many scuff marks left by wagons over the years. With a critical success, the character determines from the splintered wood that the gouges were left recently by a large creature with sharp metal claws. (These marks were left by Kosowana's flying clockwork sphinx, which Swee Pup and Masu may have described as a "flying metal cat" to the party.)</p> <p><strong>XP Award</strong>: If they locate the tracks, award each player character 30 XP.</p>
<h2 class="no-toc">A6. 装卸平台 Loading Platform</h2>
<p class="read-aloud">几个倾斜的坡道通向一个6英尺高的木制装卸平台,它横跨了有半个工作区。西墙上有一排十六英尺宽的隔门。平台上布满了数百条木制和金属货车车轮留下的压痕。</p> <p>在最北端的门附近有两口小钟,它们都上好了发条,但指针都停留在了2:02:07。</p> <p><strong>发条斯芬克斯的痕迹:</strong>玩家角色如果通过DC15生存检定,可以发现在平台木板上的众多车轮印之间有锋利的金属工具(也可能是锋利的爪子)留下深深的平行凹槽。这些痕迹是科索瓦纳的发条斯芬克斯留下的,扫弟和马苏可能会在向队伍讲述事情经过时将其描述为“飞行铁猫”。</p> <p><strong>XP 奖励:</strong>如果找到痕迹,奖励每个玩家 30 XP。</p> |
<h2 class="no-toc">A6. Loading Platform</h2>
<p class="read-aloud">Several sloping ramps lead to a six-foot-high wooden loading platform that spans half the workspace. Six ten-foot-wide bay doors line the west wall, and the platform is covered in hundreds of old scuff marks from wooden and metal wagon wheels.</p>
<p>Two small clocks lie near the northernmost door; both are wound but have been stopped at 2:02:07.</p>
<p><strong>Clockwork Sphinx Tracks</strong>: A player character who succeeds at a @Check[survival|dc:15] check can see deep, parallel gouges in the planks left by sharp metal tools - or perhaps thick claws - on the platform among the many scuff marks left by wagons over the years. With a critical success, the character determines from the splintered wood that the gouges were left recently by a large creature with sharp metal claws. (These marks were left by Kosowana's flying clockwork sphinx, which Swee Pup and Masu may have described as a "flying metal cat" to the party.)</p>
<p><strong>XP Award</strong>: If they locate the tracks, award each player character 30 XP.</p>
<p class="read-aloud">几个倾斜的坡道通向一个6英尺高的木制装卸平台,它横跨了有半个工作区。西墙上有一排十六英尺宽的隔门。平台上布满了数百条木制和金属货车车轮留下的压痕。</p>
<p>在最北端的门附近有两口小钟,它们都上好了发条,但指针都停留在了2:02:07。</p>
<p><strong>发条斯芬克斯的痕迹:</strong>玩家角色如果通过@Check[
type:survival|dc:15]检定,可以发现在平台木板上的众多车轮印之间有锋利的金属工具(也可能是锋利的爪子)留下深深的平行凹槽。这些痕迹是科索瓦纳的发条斯芬克斯留下的,扫弟和马苏可能会在向队伍讲述事情经过时将其描述为“飞行铁猫”。</p><p><strong>XP 奖励:</strong>如果找到痕迹,奖励每个玩家 30 XP。</p>